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        <title>burn_that_bridge</title>
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        <description>Crossing Point

CW: Gore

Nothing but a test of faith, Salithra.

It's a phrase you've repeated to yourself many times. When your boots were soaked through, when your hands were shaking from cold, when it was so dark you couldn't see the path. Yet somewhere, deep down in your heart, you knew the High Priestess shined her light down on you, guiding you, for you were one of the faithful, one of the devoted who would be rewarded for believing in Her grace.</description>
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        <title>fresh_waters</title>
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        <description>Fresh Waters

It begins as a slow thrum. Piercing through that silken murk, bringing with it an unwelcome itching. You try to push it away, return to that comfortable abyss, but it arrives stronger now, a deluge of pain which makes you bite down on a tongue you forgot you had, a roiling ache which thrusts the needling in your head above the waves.</description>
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        <title>genesis</title>
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        <description>Genesis

Kathleen. Coerna. Grant. Nio. Alvydas. A… shallower line-up than expected, but if Kathleen is at all perturbed she doesn’t show it. The status quo is always the easy option for people with so little time to think.

Still, a leader, a medic, a survivor, a tinker and a believer. And a guard. What else do you need?</description>
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        <title>greed_and_penance</title>
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        <description>Greed and Penance

[CW: extreme gore, extreme violence] 


You feel an unquenchable thirst, like your body is entirely desiccated; you rush to the well and wet, mossy stones sooth you. You pull the bucket from the depths, the liquid filling it is a viscous carmine, but the thirst is so dire you can’t help but drink, drink so deep you might drown but you don’t care, the thirst, it draws you in, closer to the source till the mossy rocks fail and you are falling.</description>
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        <title>inoculation</title>
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        <description>Inoculation Loops

[CW: Extreme violence to animals; blades and cuts]

The wildlife are running scared. The area of the woods where you normally catch squirrels is silent, except for the sharp, occasional snap of death. This time none are going to Salithra, not that you can find her when you chance a look to make sure she's not watching.</description>
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        <title>persistence_is_its_own_reward</title>
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        <description>Persistence Is Its Own Reward

Your barrel - or what will soon be your barrel - is currently being commandeered by Verity Lowell, who is partway through a lengthy blessing over the bullets it contains. You've long since tuned out her words, content enough to wait with blank face while she does whatever it is she's doing.</description>
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        <title>revelation</title>
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        <description>Revelation

[CW: gore, violence]

You travel silently at first. But after the first couple hours of quietude, the emptiness longs to be broken. You’re not sure who speaks first, but once you begin talking -- always in low, hushed tones -- the hours turning to days seem to slip a little easier.</description>
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        <dc:date>2026-03-23T23:43:16+00:00</dc:date>
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        <title>the_dead_and_the_dying</title>
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        <description>The Dead and The Dying

[CW: manifestations of extreme anxiety, descriptions of insects] 



How is it possible for someone to love an infected? Surely, they have to know, know that the thing before them is no longer the person they knew. The line between life and death, humanity and the other, is clear cut. Undeniable. Definite. That is the wall you build up in your mind as you braid wires into a wreath to place overtop the fresh, singular grave. “Eddy Currents – May She Now Rest” is what you m…</description>
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        <description>The Mountains of Ararat

Raindrop. Coerna. Grant. Nio. Alvydas. Perhaps a disappointing line-up, but the status quo is always the easy option for people who cannot be bothered to think.

Still, a guard, a medic, a survivor, a tinker and a believer. And a leader, of course. What else do you need?</description>
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        <title>the_road_taken</title>
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        <description>The Road Taken

[CW: gore, violence]

So you're going “outside,” then. How much of yourself will be left to places past? There's a reason I've never left my home, you know.

----------

“The islands… well they’re at least a chance at something</description>
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        <description>What is Persistence Without a Reward?

Eric lurches at you, the wooden post he's tied to creaking with strain. He does this every so often, when you come to check on him. The other zombie groans into the wet sludge of the dirt, lying on its side, facing away from you. The enclosure smells fungal; the rot of flesh and the petrichor of soil curdle together in the air. The ground is worn down with footprints, body prints</description>
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